Ubi Soft has sent out 2 press releases, 1 about that they’re the new publishers for both Conquest and Loose Cannons (their first FPS-style game), and the second is the announcement about an upcoming Settlers 4 Add-on and Mission Pack
Here’s the Settlers 4 stuff :
11 May 2001 – Settlers fans the world over can start looking forward to some fascinating new characters and a whole host of additions to Blue Byte’s saga starring those industrious little settlers. In July (Germany) and September (rest of Europe) a mission pack is set to hit the stores, with an add-on pack following in November (all Europe). Both will follow the hugely successful SETTLERS IV, which was launched in Europe earlier this year. The fourth episode in the series was a critically acclaimed and a massive hit – in German-speaking countries alone, there were no less than 300,000 copies waiting to be snapped up!
The Mission Pack will give gamers the opportunity for first time to create their own maps for THE SETTLERS IV. To this end, Blue Byte is providing settlers fans with a random generator, which creates single and multiplayer maps, and also an editor which allows players to set their creative skills to work on producing the Settlers world of their dreams. All maps will be assigned an identification number to ensure that maps produced at random can be played over and over again. Another first for Settlers series, is a function that allows players to control the speed of the game, adjusting it so that they are no longer restricted to moving the game by one minute at a time.
All in all, fans of the series can look forward to five brand-new campaigns with around 50 missions to tackle.
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One campaign focuses on a reunion with the dastardly Dark Tribe, while two other campaigns give players a chance either to really get their teeth into combat, or to concentrate on the sheer pleasure of settling for its own sake. An additional highlight is provided by a campaign based on real-life events. And although players can rest assured that clear and detailed mission briefings will leave them in no doubt as to the task in hand, they should also be prepared for the unexpected in the shape of unpredictable scenarios and some other juicy surprises.
The Add-on pack is coming up end of the year with a new tribe called The Trojans. These fellows are experienced in mechanical and technical matters, so fans can look forwards to meeting a bunch of ‘technologically advanced’ settlers!
The story behind the add-on fits perfectly into the Settlers saga and integrates familiar episodes of Greek mythology.
And the press release about Conquest and Loose Cannons :
PARIS, France – May 14, 2001 – Ubi Soft Entertainment has signed a deal with Digital Anvil Holdings to publish Loose Cannon and Conquest: Frontier Wars worldwide. With this agreement Ubi Soft acquires the rights to publish Loose Cannon on all platforms, and the rights to publish Conquest: Frontier Wars on PC. Ubi Soft’s objective will be to expand the Loose Cannon brand by developing it on next generation consoles.
The two projects were originally handled by Digital Anvil, an Austin, Texas based company founded by Chris Roberts. Roberts is one of the stars of the development world, best known for the wildly successful Wing Commander series. Eric Peterson, the original producer of the game, has opened his own development house called Fever Pitch Studios, Inc., to finish work on Conquest: Frontier Wars, which is slated for release in the 3rd Quarter of 2001. Sinister Games, Ubi Soft’s highly talented studio in Raleigh, North Carolina, will finish development on Loose Cannon, which is slated for release in the 1st Quarter of 2002.
Loose Cannon, created by Tony Zurovec, is pure action-adventure that combines an intense mercenary-style driving game with a shooting game. The year is 2016, and players take the role of bounty hunters in a country plagued by crime. Driving around cities from San Francisco to New York in a car equipped with weapons, players will hear police calls on the radio and choose whether to intervene in bank robberies, muggings and other crimes in progress. Two years of development and five million dollars have already been spent on the game. Loose Cannon uses the very latest technology to give players a unique gaming experience.
Conquest: Frontier Wars is a 3D real-time strategy game that takes place in solar systems around the galaxy. Aimed at RTS players aged 18 to 35, the game-play is reminiscent of tactical situations faced by the U.S. and Japan in the Pacific theater of World War II – but now those events are played out on the modern battleground of space.
Both games are in line with Ubi Soft’s strategy of acquiring strong brands. They expand the group’s adult offerings. “With these product acquisitions, Ubi Soft solidifies its strong commitment to the PC market,” said Ubi Soft President and CEO Yves Guillemot. “Loose Cannon and Conquest: Frontier Wars are both incredible games that are going to revolutionize their respective genres.”